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The
videogame industry is built testosterone. This is why there
are so many driving games on the market, so many shooters
- and so many fighters. Examples of popular fighters include
Tekken, Soul Calibur, and of course that beat-em-up pioneer,
Street Fighter.
Street Fighter. What a game. What an experience.
As a kid, I fell in love with Ryu and Ken in their ripped
up kimonos, wanted to be like them, wanted to have them.
But most of all, I wanted to make them go to the ground,
pinning each other down, choking each other out, making
each other tap, and tap hard.
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But I couldnt.
They wouldnt. The game designers werent interested
in making a grappling simulation. Nobody was. All fight games,
with the exception of some laughable pro wrestling efforts, stayed
standing. The only moves you could pull off were punches, kicks,
and the occasional fireball.
I cant
begin to tell you how much this frustrated me. Why were there
no grappling games? How come none of the so-called expert
martial artists depicted in these products could execute a simple
pin? What was wrong with them? Did they all suffer from some kind
of chronic bone disease? Would the act of getting to their knees
dislocate their vertebrae?
And then I
got it; the penny dropped. There were no ground based fighting
games because ground based fighting games would be perceived as
gay. I soon realized that this was a situation which stood no
chance of rectification; BJJ and judo would never feature in a
videogame. Never.
Years passed.
I pursued my interest in real-world grappling with a vengeance.
And it was good - hell, it was great. Mounting a strong, attractive,
skillful opponent, then tying him up so tightly that he couldnt
even tap as I sent him to sleep - that was way cooler than any
videogame. After a while, I forgot about my console obsession
altogether. I forgot about the fighters. I forgot about my frustration.
I stopped being mad; got on with the serious business of having
fun.
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And
then Mike Sanders sent me a Dreamcast with a copy of Ultimate
Fighting Championship in the mail. Within minutes, I
was a kid again.
A very
horny, happy kid.
UFC
is, without question, the most relentlessly homoerotic videogame
Ive ever played. Based on the mixed martial arts,
no-holds-barred event of the same name, it features competitors
from many different grappling styles; submission wrestling,
sumo, pit fighting and kickboxing are all represented. But
the one that stands out is Brazilian jiu-jitsu.
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Let me say
that again: Brazilian jiu-jitsu, the world's most sensual, most
sexual, most homoerotic sport. In a videogame.
But - is it
any good?
Yes! Its amazing. Its incredible. Its totally
realistic. Its utterly erotic. If you dont get a massive
boner whilst playing this game - especially considering its
vibration pack compatible - then somethin just aint
right down there. I played with it for six hours straight (no
sniggering from you guys at the back), and Ill be totally
honest with you here - a buddy of mine dropped by for a private
grappling match later that night and, when I finally came, I experienced
a whole-body orgasm for the very first time.
Thank you,
Ultimate Fighting Championship, for giving me the best sex
Ive ever had. Period.
The main reason
UFC is so damn hot stems from its faultless attention to
detail. Lets start with the gis. There are four types to
choose from, but the two best options are both in white - one
plain, the other complete with authentic kimono patches. These
patches include a sun sign on the right-hand side of the jacket,
a large jiu-jitsu text on the left, an Octagon
spider motif on the right-hand sleeve, plus an advert for
software publishers Crave Entertainment on the back, topped by
the American, Brazilian, and Japanese flags. The pants feature
an Anchor Brazil logo on the right leg, and both Oreno
jiu-jitsu and Tapout logos on the left. And
check this - they even have drawstrings!
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Then
theres the guy himself: BJJ guy, or CyberStud
as I named him. And a stud is exactly what he is - all 180
pounds and 510 of him. Hes clearly based
on grappling god Royce Gracie, complete with smooth, tanned
skin, a moody expression, and perpetual five o'clock shadow.
And hes not just a pretty face - hes got all the
moves going on, too. This is because Crave Entertainment utilized
cutting edge technology to motion capture the techniques of
actual BJJers, recording the way they moved and then using
that data to create breathtakingly lifelike fighters.
Ill tell you this for nothing: it worked, big time.
CyberStud is about as near to the real thing as its
possible to be, and then some.
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He can mount
his opponents - face-to-face and from behind; he can pull them
into his guard, and pass theirs when they try it on; he can tap
them out with straight and entangled armlocks; he can submit them
with rear, front, and triangle chokes. The more you practice with
him, the better he becomes. In short, hes perfect.
All of which
leads me neatly on to the Craves final, master stroke in
bringing polygons to life: sound.
Grunts and
groans, cries and moans - these are a few of Craves favorite
things, judging by the horny, sexual soundbites which accompany
CyberStuds every move. And then theres all the incidental
noises: the whoosh of air and moving feet as he tries
to take his rival down, the thud of their bodies as they roll
across the canvas. Its nothing short of an aural orgasm,
and has to be - uh - heard to be believed.
But Im
still not done already, because I havent told you about
the best part yet. And whats the best part? The best part
is that CyberStud can be cloned.
And then made
to fight against himself.
Let me explain. Ultimate Fighting Championship features
a Training mode - an option which allows you to take control of
CyberStud number one, with the computer stepping into the gi of
CyberStud number two. This is how I spent the bulk of my gaming
time during that six hour marathon, and it was worth it, totally
worth it.
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It was
also, probably, one of the most voyeuristic activities I
ever had the good fortune to take part in; no words can
describe the rush I felt watching these virtual hunks take
turns at being top and bottom, the guy in control seeming
to climax every time he worked a successful choke, the dude
underneath tapping out in that panicky way all guys do just
before the lights get dim.
But
CyberStud doesn't care about panic - not even that of his
twin. He just cares about winning. He just cares about submission.
He just cares about coming while his opponent blacks out.
I know exactly how he feels.
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So there you
have it - UFC, available for both Playstation and Xbox
consoles, as well as the now outdated Dreamcast I reviewed it
on, is planet Earths first gay BJJ simulation. And it isn't
the last, either: UFC Tapout 2 and Pride FC (a rival
offering from THQ) are already in stores, with many more similar
titles scheduled for imminent release.
For years
now, straight guys have had icons like Tomb Raiders
Lara Croft to satisfy their appetite for sexually appealing games
characters. Finally, gay guys have a similar hero, and whatdya
know, it just so happens that he trains Brazilian jiu-jitsu. All
of a sudden, Ryu and Ken dont look so hot no more.
Ryu and Ken
cant nail you from the mount.
Web
Links:
UFC
Tapout 2: Official Site
(Opens in a separate window.)
Pride FC Videogame: Official Site (Opens
in a separate window.)
MatBattle.com
Movie Theater: See the CyberStuds in Action!
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Tom
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